ToT - Heroic Jin'rokh the Breaker

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Skarn
Skarn's picture
ToT - Heroic Jin'rokh the Breaker

I don't know where Muta comes up with the cool text strats, but here's an Icy Veins link!

Icy Veins Guide

Lots of guilds have downed him so far without much issue, we'll get him in no time!

mutagen
mutagen's picture
I get those from the SA

I get those from the SA forums. Here's the 5.2 raid thread with quick descriptions of the first three bosses so far, more should show up soon.

We killed him after learning how to get Focused Lightning far far away from the raid, more far than you think you need. And staying out of the bad pools. Here's the quick description:

Boss will toss your tank into one of these statues and it'll create a growing pool of water, the pool gives you 60% increased healing, and 40% increased damage done. It also increases your nature damage taken by 50%.

Tanks will get a debuff so they'll need to swap, the debuff also does nature damage to other players so they can't be in the pools either.

The boss will spawn orbs of Focused Lightning that you will need to run away from. It will drop a pillar of lightning when it hits the target it's focused on. It's very important that you a) don't get hit with focused lightning in the pool and b) that you don't get hit too close to another lightning pillar or they explode.

After a bit the boss will do Lightning Storm that turns the previously helpful pool into a massive void zone. You'll want to group up and use raid CDs / AoE heal during this. Shortly after this he'll throw the tank again and you'll get a new pool.

mutagen
mutagen's picture
I'm gonna bump this thread

I'm gonna bump this thread for the heroic version.

Ice Veins Heroic

FatBoss Heroic

Big differences:

Ionization: Run out and wait for dispel out of water and away from other people. We'll have to set up some kind of priority for dispelling this, it will push up a little close on Lightning Storm for the last people and have to watch running by them as we dispell. It does a big chunk of damage too, personal damage reduction and some help from the raid will keep this manageable.

Lightning Strike: When I did this they set two markers over on one of the grates where we usually drop off the orbs. We don't drop off orbs on this grate, we run over during the storm and stack on marker A. When the Strikes come out we move as a group to marker B, attract more lightning and then run back to marker A. It doesn't always work perfectly and requires some personal awareness to hold back or run. Fatboss has the raid running around avoiding lightning, that might let us get higher DPS on the boss (especially melee). Another guide suggested dropping a priest barrier and avoiding lightning inside that.

As I mentioned this, I killed this once with Exiled Mercenaries. DPS is lower because of Ionization and moving away from the boss for Lightning Strike, we'll likely be looking at the enrage timer on our first kill. Comparing our Horridon DPS to theirs on that raid puts us in the ballpark though, when we sort out the execution we'll have a kill. Fatboss says we can 2 heal it, I'd say learn it 3 healing and only consider 2 if we're banging on the enrage without losing people to mistakes or mechanics.

Loaffy
Loaffy's picture
With 3 healers we looked like

With 3 healers we looked like weren't going near the enrage timer. Everyone needs to work on running around though.

Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter

I'm tired of lvling alts!

Loaffy
Loaffy's picture
Remember don't be bad

Remember don't be bad

Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter

I'm tired of lvling alts!

Loaffy
Loaffy's picture
dont be bad

dont be bad

Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter

I'm tired of lvling alts!

Skarn
Skarn's picture
STOOOORRRRMMMMM

We have the possibility of fighting this guy again on Heroic tomorrow. Thus here is a post!

The hardest part of the fight is the Lightning Storm. Everything else, even the new Ionization, is very easy. The DPS check is very light, there's no chance he'll enrage. I'm more worried about hitting a third Storm than the enrage. As we know from our first run, the Storm is deadly. One interesting note for the healers: The unavoidable AoE damage from the Storm itself is LESS than in Normal mode! I verified this through several sources, including our own logs. It's not a LOT less, but enough that healers shouldn't have to be panicked over it.

IF raid health is high going into the Storm AND raiders don't get hit with the Strikes and Sparks then the AoE damage is fine.

The trick then is to not get hit by Strikes and Sparks. Unfortunately, I haven't found any real "trick" to that. It's mostly just watching the ground and dodging. You should NEVER get hit with an actual Strike. Make sure you move out of those circles on the ground! I HOPE you never get hit with a Spark (a Diffusion), but that's less deadly. Still very bad. A Strike hits for about 400k and a Spark hits for 200k. This part of the fight is not at all about DPS, it's all about Survival.

Actually, if you have some sort of CD that will reduce the damage you take in this phase, but you are using it for Ionization, you might want to change that.

Here is a WoW forums thread about the Lightning Strike with a lot of discussion. Mostly it's just "dodge balls, don't be bad." There are a couple suggestions for hanging out at the grates like we tried, but there are also suggestions that doesn't work. At least one person thinks the Strikes hit close to players, which means that if all of us group up, we're likely to get more Strikes closer together. A better suggestion I saw was to have two loose groups to spread the Strikes and healing out more.

Some other general tips: Zoom your camera out and point it down so you can see more of the area. Don't move too much, just enough to dodge Sparks. Look around to see if any are coming from far away and prepare. Four Sparks come out of each Strike in an X or + pattern. There's always a 90 degree angle between the Sparks and they go in straight lines. There's just a lot of them.

Also here is another guide I found with a few suggestions. It's a paladin focused guide (Aanvil and Kulgarr!) but most of it is very general. Here is the relevant quote:

  • They travel quite fast, if you have any movement boost, use it at this time, along with any magic damage reduction spells
  • Devotion aura if everyone’s getting low
  • Divine protection can be used every time
  • Divine shield can be used either once or twice (unbreakable spirit) and should be saved for this phase rather than avoiding the application of ionization
  • Speed of Light is a good talent for this
  • They do A LOT of damage and if you get unlucky, you can get hit multiple times by one beam
  • Move to right or left, not backwards or forwards
  • Watch far away so you know if you need to move and can gauge how much time you have to cast
  • Don’t move if you don’t need to (kind of obvious but keep it in mind)
  • The hardest part of this is, even if your raid is completely perfect, they will still be taking ticking damage from lightning storm. Remember how I pointed out why it was less on heroic than normal? As a healer you will need to heal and run. My advice is your raid needs to loosely stack, either two groups or one group. If you’re in the melee range of the boss, get holy prism for the instant heal. If you’re in range, get light’s hammer and put it on the ground a few seconds into the lightning storm.
  • I’d get holy avenger because we can essentially run and heal with this for a long period of time. The other use for holy avenger is to put an EF on everyone right before lightning storm when you’re still standing in conductive water so you get the 40% boost.
  • You’ll need to be able to watch for incoming bolts and people’s health bars. Don’t panic about people dying. If people don’t get hit by bolts, they will not die and if they do die to the bolts its not your fault. the regular ticking damage is manageable.

Hopefully that's useful. Overall, I don't think there's much fancy strategy we can come up with to make this easier. Each individual player needs to learn to dodge Sparks and do whatever it takes to stay alive. We'll likely get two Storms, but maybe three. Even if we lose some people to a third, he'll be almost dead so we can kill him anyway.

If anyone has other thoughts, please share them! If you can think of any similar encounters you can go practice on, please do so. Brawler's Guild has a couple bosses that may help. Deeken, a rank 4 boss, has lightning all over the floor you have to dodge. Disruptron, a special card boss at rank 8 also has lazers and stuff to dodge. If you have access to either, try the fights and see how long you can last. Don't worry about killing the boss, just see if you can take zero damage from the environment for 2 minutes.

Every place says this is a very easy boss (I even see PuGs doing him) so we should be able to kill him! Just gotta learn to dodge some Sparks.

For Science!

Kulgarr
Heroic Thursday?

Any chance we can go after this guy this week? Or is there another heroic worth trying? Would be nice to try something "new"

Kull

Ardwen
totally agree

snooze on doing the same thing over and over again. ;)

Skarn
Skarn's picture
/signed

You beat me to it! I agree, it's just about to that point where Normal mode is boring. Lei Shen can still be a killer, obviously. Sign-ups currently look very good, so I'd like to try Jin'rokh again. If the Storm is just driving us too insane, Ji-kun looks fairly easy.

How much time do we want to spend on a Heroic mode? How much do we care about re-clearing everything every week? We blew through 9 bosses in one night last week, so we could probably get pretty far on a Monday.

For Science!

Loaffy
Loaffy's picture
Some Say.............

I say we do 5 - 10 good attempts(GOOD ATTEMPTS!!!!!! If the healers die to freaking explosions, we don't count that poop.) in where we get to the lightning.(and go past that) If we don't drop him, we switch it to Norm and clear as fast as we can.

*edited for language*
(forgot my meds, sorry)

Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter

I'm tired of lvling alts!

Ardwen
Kill it till it dies!

Honestly... i'm totally bored with normal mode. The only thing i really need are tier pants in the ENTIRE instance. I know some of us need more but pugging should not be hard at this point. If i'm going to raid I want to do something new and different. I think we should do the heroic mode and if we can't get him down.. just redo our lockout and kill Lei Shin for Loaffy Monday.

mutagen
mutagen's picture
I'm still sitting on 2pc T15

I'm still sitting on 2pc T15 so I'm up for a little more farming of the back half of the instance but I want to push on some heroics.

I'd like to fine tune healing to take advantage of each class we have to deal with Storm + Sparks. Possibly split up some raid-wide AOE healing with single target emergency saves.

Skarn
Skarn's picture
kill moooarr

Almost everyone is at a fairly high ilevel, 520 is pretty much the "floor" for us. I'm sure there are still an upgrade or three for nearly everyone too, but it's also possible RNG will never give them to us. :) For ME, re-clearing each week isn't important. Runestones I can just get from LFR anyway. Loaffy's shield comes from Primordius or Lei Shen, hah! ;)

One thing I would like to do is get everyone a Lei Shen kill. Mal and Bluepea (and Rom) are the only ones missing it. There is still time for that, a good month plus.

Hitting Heroics hard this week sounds great to me! Our Monday raid makes pugging very difficult unless we're doing the last part of the raid. So long as we can dodge Lightning, we can kill Jin. Otherwise, I'm very curious to try Ji-kun.

For Jin, I could save my Deterrence and use it during the Storm. That will reduce the healing load a little bit at that point, but I will need to be dispelled of Ionization instead.

For Science!

Loaffy
Loaffy's picture
errr

Last night felt like i was bashing my head against a rock. 90% of our wipes were to awareness. Looks like the majority of us understand how to dodge lightning balls.

Looking at the data from last night, we had 3 great possible runs on him. Those 3 where in the first 12 attempts. With that being said, i still believe if we do 10 attempts on him, we get our best attempts on him, and still have a good chance at killing off the rest of the instance.

Gear wise! I'm the lowest geared with a 520 overall (518 tanking). If I'm holding the guild back due to my gear then I'll step down from tanking. (get your gear together Dark :p)

Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter

I'm tired of lvling alts!

Kulgarr
So close...

Your gear is fine Loaffy and certainly not the cause of our wipes. The wipes last week were due to lack of focus (a different person each time) that resulted in the raid getting blown up and/or people getting killed by the lightning balls. We put in the repetitions and got to the point where everyone knew what to do, we just needed all 10 of us to focus up and put together a solid error free attempt. Basically we just needed one of our famous GT "last pulls of the night"...

Kull

Skarn
Skarn's picture
1%

Exactly what Kul said. Your gear is fine, Loaffy, even if your shield sucks. :)

We even know the strategy and have mostly executed it, but we constantly had one silly thing or other killing us. Like kiting an orb over a fissure, which everyone should know means death. Or not getting out of the water fast enough or someone standing just out of it, thinking they were out, but not really even though that's wiped us at least a dozen times even in Normal mode. It wasn't just one person, several of us (as we joked) came up with a variety of ways to wipe.

Our best attempt, the 1% wipe is when we almost did it all right. All the silly stuff didn't happen, but we ended up with four deaths to the Lightning Storm. Even so we almost pulled it off anyway, ONE more person living through would have gotten us the kill. We CAN do it, we just need to avoid those silly mistakes and we'll get it.

As for the Storm, there's not much more I can add that this thread doesn't go over. So I'll just say what I do. When the Storm is starting up, I move away from the boss towards a grate. Not all the way into it, I want some room to move. I have my camera zoomed way out and pointed mostly down. Then I watch for Sparks and I move out of their way. Essentially, that's it. I look for where the Strikes are going to hit and get a little distance from them, then I can dodge the Sparks from them and move to where that Strike was, since there shouldn't be another there right away.

Also key is looking out in the distance, getting the Big Picture. If you just react to Sparks close to you, it's easy to get cornered by a bunch. But if you look ahead and see all those coming, you can make a big adjustment early on, finding a whole new location if necessary. Yeah, it's tricky, but look at this. That's all Diffusion (Spark) hits for all Jin'rokh wipes. I can't separate out how many were intentional hits after a wipe, but it's still interesting. You CAN dodge the hits, though I'm fully aware that it's going to be harder for the healers than anyone else.

We can kill this guy and I'd really like to so we can kill something else. :)

For Science!

mutagen
mutagen's picture
Ouch, that's quite a bit of

Ouch, that's quite a bit of damage to take. I didn't have many non-intentional deaths to Diffusion and can bubble & Binding Heal my way through most of it but thats healing better spent elsewhere.

Here's someone's distilled tactics for the fight. The best point is using a clear grate so that Diffusion is arriving from one direction only, making dodging easier.

Heroic Jin Easy Mode

We'll call the entrance to his door 6 oclock, and the wall behind him 12 oclock.

When I say stack on the wall, do not stack everyone/orbs up in a dog pile. Spread them out along the wall. For the sake of my sanity, we will call it stacking here though.

Set the room up so that the first pool goes to 7ish oclock pillar. Which means pull jin to the opposite pillar slightly(3ish). Tanks need to be very cognizant of swaps, ensuring minimal time taking extra raid damage from his tank swap mechanic.

First phase prior to Lightning Storm, all orbs are dropped as close to the wall as possible to the left of where the pool now is(9 oclock). Do not pull Jin right on top of where the pool is forming, this leaves very little room for the ranged to get that extra few seconds, and still be able to kite lightning balls.

When Ionization winds down to 10s, healers should be already moving out(right side of pool), so they can dispell themselves immediately. Others than can self dispell should do it after the healers(left side). Anyone who can not self dispell or block it, should call out their name when they are outside the pool and ready for dispell(Either Side).

When Storm is on the 10 second counter, EVERYONE except 1 tank run to the wall opposite to the entrance of his room. Put your back against the wall, and strafe left/right to dodge the balls from 1 direction, instead of all 4.

Monk healers should pop Diffuse Magic, and mash the fuck out of SM to uplift the everloving fuck out of everyone. Disc Priests should have a spirit shell charged up as well. If you have neither of these, you may need to piss away a vamp embrace, tranq, + totem. Blow as many c/d's as necessary so everyone lives. Everyone surviving to the 2nd pool is key to victory here.

Tank stays out, and picks up Jin and moves him into position to spawn a pool next to the first one(10 oclockish).

Phase 2, stack lightning orbs at 12 oclock and as far 3 oclock wall as possible. P2 Lightning Storm, Everyone head to the 3 or 6 oclock wall/grate area and get ready to strafe.

Repeat for P3, with everyone stacking at the 6 oclock wall.. When p4 hits, you really want him dead before Ionization kills everyone.

I have a few more 'ez mode' heroic writeups I could put together if my wall of preceding text didn't make you go blind.

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