I don't know where Muta comes up with the cool text strats, but here's an Icy Veins link!
Lots of guilds have downed him so far without much issue, we'll get him in no time!
I don't know where Muta comes up with the cool text strats, but here's an Icy Veins link!
Lots of guilds have downed him so far without much issue, we'll get him in no time!
I get those from the SA forums. Here's the 5.2 raid thread with quick descriptions of the first three bosses so far, more should show up soon.
We killed him after learning how to get Focused Lightning far far away from the raid, more far than you think you need. And staying out of the bad pools. Here's the quick description:
I'm gonna bump this thread for the heroic version.
Ice Veins Heroic
FatBoss Heroic
Big differences:
Ionization: Run out and wait for dispel out of water and away from other people. We'll have to set up some kind of priority for dispelling this, it will push up a little close on Lightning Storm for the last people and have to watch running by them as we dispell. It does a big chunk of damage too, personal damage reduction and some help from the raid will keep this manageable.
Lightning Strike: When I did this they set two markers over on one of the grates where we usually drop off the orbs. We don't drop off orbs on this grate, we run over during the storm and stack on marker A. When the Strikes come out we move as a group to marker B, attract more lightning and then run back to marker A. It doesn't always work perfectly and requires some personal awareness to hold back or run. Fatboss has the raid running around avoiding lightning, that might let us get higher DPS on the boss (especially melee). Another guide suggested dropping a priest barrier and avoiding lightning inside that.
As I mentioned this, I killed this once with Exiled Mercenaries. DPS is lower because of Ionization and moving away from the boss for Lightning Strike, we'll likely be looking at the enrage timer on our first kill. Comparing our Horridon DPS to theirs on that raid puts us in the ballpark though, when we sort out the execution we'll have a kill. Fatboss says we can 2 heal it, I'd say learn it 3 healing and only consider 2 if we're banging on the enrage without losing people to mistakes or mechanics.
With 3 healers we looked like weren't going near the enrage timer. Everyone needs to work on running around though.
Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter
I'm tired of lvling alts!
Remember don't be bad
Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter
I'm tired of lvling alts!
dont be bad
Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter
I'm tired of lvling alts!
We have the possibility of fighting this guy again on Heroic tomorrow. Thus here is a post!
The hardest part of the fight is the Lightning Storm. Everything else, even the new Ionization, is very easy. The DPS check is very light, there's no chance he'll enrage. I'm more worried about hitting a third Storm than the enrage. As we know from our first run, the Storm is deadly. One interesting note for the healers: The unavoidable AoE damage from the Storm itself is LESS than in Normal mode! I verified this through several sources, including our own logs. It's not a LOT less, but enough that healers shouldn't have to be panicked over it.
IF raid health is high going into the Storm AND raiders don't get hit with the Strikes and Sparks then the AoE damage is fine.
The trick then is to not get hit by Strikes and Sparks. Unfortunately, I haven't found any real "trick" to that. It's mostly just watching the ground and dodging. You should NEVER get hit with an actual Strike. Make sure you move out of those circles on the ground! I HOPE you never get hit with a Spark (a Diffusion), but that's less deadly. Still very bad. A Strike hits for about 400k and a Spark hits for 200k. This part of the fight is not at all about DPS, it's all about Survival.
Actually, if you have some sort of CD that will reduce the damage you take in this phase, but you are using it for Ionization, you might want to change that.
Here is a WoW forums thread about the Lightning Strike with a lot of discussion. Mostly it's just "dodge balls, don't be bad." There are a couple suggestions for hanging out at the grates like we tried, but there are also suggestions that doesn't work. At least one person thinks the Strikes hit close to players, which means that if all of us group up, we're likely to get more Strikes closer together. A better suggestion I saw was to have two loose groups to spread the Strikes and healing out more.
Some other general tips: Zoom your camera out and point it down so you can see more of the area. Don't move too much, just enough to dodge Sparks. Look around to see if any are coming from far away and prepare. Four Sparks come out of each Strike in an X or + pattern. There's always a 90 degree angle between the Sparks and they go in straight lines. There's just a lot of them.
Also here is another guide I found with a few suggestions. It's a paladin focused guide (Aanvil and Kulgarr!) but most of it is very general. Here is the relevant quote:
Hopefully that's useful. Overall, I don't think there's much fancy strategy we can come up with to make this easier. Each individual player needs to learn to dodge Sparks and do whatever it takes to stay alive. We'll likely get two Storms, but maybe three. Even if we lose some people to a third, he'll be almost dead so we can kill him anyway.
If anyone has other thoughts, please share them! If you can think of any similar encounters you can go practice on, please do so. Brawler's Guild has a couple bosses that may help. Deeken, a rank 4 boss, has lightning all over the floor you have to dodge. Disruptron, a special card boss at rank 8 also has lazers and stuff to dodge. If you have access to either, try the fights and see how long you can last. Don't worry about killing the boss, just see if you can take zero damage from the environment for 2 minutes.
Every place says this is a very easy boss (I even see PuGs doing him) so we should be able to kill him! Just gotta learn to dodge some Sparks.
For Science!
Any chance we can go after this guy this week? Or is there another heroic worth trying? Would be nice to try something "new"
Kull
snooze on doing the same thing over and over again. ;)
You beat me to it! I agree, it's just about to that point where Normal mode is boring. Lei Shen can still be a killer, obviously. Sign-ups currently look very good, so I'd like to try Jin'rokh again. If the Storm is just driving us too insane, Ji-kun looks fairly easy.
How much time do we want to spend on a Heroic mode? How much do we care about re-clearing everything every week? We blew through 9 bosses in one night last week, so we could probably get pretty far on a Monday.
For Science!
I say we do 5 - 10 good attempts(GOOD ATTEMPTS!!!!!! If the healers die to freaking explosions, we don't count that poop.) in where we get to the lightning.(and go past that) If we don't drop him, we switch it to Norm and clear as fast as we can.
*edited for language*
(forgot my meds, sorry)
Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter
I'm tired of lvling alts!
Honestly... i'm totally bored with normal mode. The only thing i really need are tier pants in the ENTIRE instance. I know some of us need more but pugging should not be hard at this point. If i'm going to raid I want to do something new and different. I think we should do the heroic mode and if we can't get him down.. just redo our lockout and kill Lei Shin for Loaffy Monday.
I'm still sitting on 2pc T15 so I'm up for a little more farming of the back half of the instance but I want to push on some heroics.
I'd like to fine tune healing to take advantage of each class we have to deal with Storm + Sparks. Possibly split up some raid-wide AOE healing with single target emergency saves.
Almost everyone is at a fairly high ilevel, 520 is pretty much the "floor" for us. I'm sure there are still an upgrade or three for nearly everyone too, but it's also possible RNG will never give them to us. :) For ME, re-clearing each week isn't important. Runestones I can just get from LFR anyway. Loaffy's shield comes from Primordius or Lei Shen, hah! ;)
One thing I would like to do is get everyone a Lei Shen kill. Mal and Bluepea (and Rom) are the only ones missing it. There is still time for that, a good month plus.
Hitting Heroics hard this week sounds great to me! Our Monday raid makes pugging very difficult unless we're doing the last part of the raid. So long as we can dodge Lightning, we can kill Jin. Otherwise, I'm very curious to try Ji-kun.
For Jin, I could save my Deterrence and use it during the Storm. That will reduce the healing load a little bit at that point, but I will need to be dispelled of Ionization instead.
For Science!
Last night felt like i was bashing my head against a rock. 90% of our wipes were to awareness. Looks like the majority of us understand how to dodge lightning balls.
Looking at the data from last night, we had 3 great possible runs on him. Those 3 where in the first 12 attempts. With that being said, i still believe if we do 10 attempts on him, we get our best attempts on him, and still have a good chance at killing off the rest of the instance.
Gear wise! I'm the lowest geared with a 520 overall (518 tanking). If I'm holding the guild back due to my gear then I'll step down from tanking. (get your gear together Dark :p)
Loaffy lvl 100 Warrior
Aristodemus lvl 100 Pally
Mushak lvl 100 Monk
Ímpatient lvl 100 Druid
Tells lvl 90 Priest
Tellos lvl 90 Shammy
Vonnegut lvl 90 Warlock
Bãcksurgeon lvl 91 Rogue
Merrelleyla lvl 94Hunter
I'm tired of lvling alts!
Your gear is fine Loaffy and certainly not the cause of our wipes. The wipes last week were due to lack of focus (a different person each time) that resulted in the raid getting blown up and/or people getting killed by the lightning balls. We put in the repetitions and got to the point where everyone knew what to do, we just needed all 10 of us to focus up and put together a solid error free attempt. Basically we just needed one of our famous GT "last pulls of the night"...
Kull
Exactly what Kul said. Your gear is fine, Loaffy, even if your shield sucks. :)
We even know the strategy and have mostly executed it, but we constantly had one silly thing or other killing us. Like kiting an orb over a fissure, which everyone should know means death. Or not getting out of the water fast enough or someone standing just out of it, thinking they were out, but not really even though that's wiped us at least a dozen times even in Normal mode. It wasn't just one person, several of us (as we joked) came up with a variety of ways to wipe.
Our best attempt, the 1% wipe is when we almost did it all right. All the silly stuff didn't happen, but we ended up with four deaths to the Lightning Storm. Even so we almost pulled it off anyway, ONE more person living through would have gotten us the kill. We CAN do it, we just need to avoid those silly mistakes and we'll get it.
As for the Storm, there's not much more I can add that this thread doesn't go over. So I'll just say what I do. When the Storm is starting up, I move away from the boss towards a grate. Not all the way into it, I want some room to move. I have my camera zoomed way out and pointed mostly down. Then I watch for Sparks and I move out of their way. Essentially, that's it. I look for where the Strikes are going to hit and get a little distance from them, then I can dodge the Sparks from them and move to where that Strike was, since there shouldn't be another there right away.
Also key is looking out in the distance, getting the Big Picture. If you just react to Sparks close to you, it's easy to get cornered by a bunch. But if you look ahead and see all those coming, you can make a big adjustment early on, finding a whole new location if necessary. Yeah, it's tricky, but look at this. That's all Diffusion (Spark) hits for all Jin'rokh wipes. I can't separate out how many were intentional hits after a wipe, but it's still interesting. You CAN dodge the hits, though I'm fully aware that it's going to be harder for the healers than anyone else.
We can kill this guy and I'd really like to so we can kill something else. :)
For Science!
Ouch, that's quite a bit of damage to take. I didn't have many non-intentional deaths to Diffusion and can bubble & Binding Heal my way through most of it but thats healing better spent elsewhere.
Here's someone's distilled tactics for the fight. The best point is using a clear grate so that Diffusion is arriving from one direction only, making dodging easier.