Skarn's picture

Gul'done!

With Gul'dan dead, the Nighthold is clear and the Nightwell is gone. This was a challenging raid. Several of the bosses were particularly tough. Notably Spellblade Aluriel, High Botanist Tel'arn and Gul'dan himself. We felt that the Botanist was the hardest boss of the instance! He was very tough and we had more trouble on him than Gul'dan. (Part of that was likely our melee-heavy raid, but we found a way to win!) We got a bit nervous when patch 7.2 came out and we didn't know how much time we had left before the Tomb of Sargeras, but we stuck with it and are Ahead of the Curve!

Nighthold was a fun instance, bring on the Tomb of Sargeras!

Skarn's picture

Hel-YEAH!!!

The Trial of Valor was a rough follow-up to the Emerald Nightmare. Helya in particular was very tough! No matter, we took her down and passed the test! I'd say we had proven ourselves to Odyn, but as soon as he wants something again, he'll have conveniently forgotten everything we've done.

On to the Nighthold to stop Elisande and end Gul'dan!

Skarn's picture

Nightmare Cleansed

Legion is here and we have been having a ton of fun! With lots of new recruits and lots of things to do, we've still managed to do some raiding. We have now cleared all of Heroic Nightmare!

Bring on the Trial of Valor and the Nighthold!

Skarn's picture

The Black Gate Falls

Thus did Archimonde fall for a second time, therefore Game Theory took his sweet loot and much rejoicing was to be heard! This was quite the Heroic feat and as a fitting reward, everyone now rides upon a moose! It was a VERY tough fight and the victory was thrilling!

This expansion's raiding has been a lot of fun! In some ways, it has been the best raiding that the World of Warcraft has ever known. The Flex system on Normal and Heroic raids is utterly FANTASTIC for a raid group like ours. I love having everyone raid and not needing to make anyone sit out. Warlords of Draenor has been fun, but it's final raid has come to a close. Old friends have returned and new ones have joined us. We will be here raiding once again when Legion is released later this year.

Thank you everyone for being a part of Game Theory, I look forward to more fun times ahead, beating up demons!

Skarn's picture

Defiler Defeated

Another tough final boss, as it should be for the final raid of the expansion. Even on Normal, Archimonde is no pushover. This fight was more fun than Blackhand, which was a frustrating and annoying fight. Archimonde is tough, but fun. Truly a team effort to get all the moving parts of this fight under control, especially the Nether Banishes and Infernals of the final phase.

Topped it off by taking down Heroic Socrethar too. That's 13/13 Normal and 11/13 Heroic. Awesome accomplishment by everyone!

Skarn's picture

Blackhand Crumbles

This was back on June 10th, but we did take down Heroic Blackhand when he was current, before Hellfire Citadel came out. He was a SUPER rough final boss with some nasty mechanics. It took a LOT of work and some extremely frustrating wipes, but we got him and VERY glad of it!

Game Theory, you rock!

Skarn's picture

Bridge Over Troubled Lava

Here lies a Bridge. Beyond it, Blackhand! Game Theory has had a fantastic time raiding Blackrock Foundry and just this week we extinguished the Blast Furnace on Heroic difficulty. That puts us at 9/10 Heroic!

We are very glad to have many new members in our ranks and look forward to fighting and defeating Blackhand. We already know it's an intense, tightly-tuned fight, but we are up to the challenge. Onward!

Skarn's picture

Raiding in Draenor

It's been a long while since Garrosh fell, but he is still making trouble for us. Despite the lack of posts, Game Theory has been in Draenor fighting the Warlords of the Iron Horde. The expansion has been fun with some great story going on and entertaining raids. Currently, we have cleared 7/7 Normal and 6/7 Heroic in Highmaul. We are also 9/10 Normal and 5/10 Heroic in Blackrock Foundry.

Some old faces have returned, others have moved on, and brand new people have joined us! Our newest members are a pleasure to have and we are glad you are here. The Flex system is working fantastically for us! We often run 15 player raids, but some nights drop down to just 10-11. It is amazingly nice to have everyone raid with us and not make anyone sit.

We are having a great time and will continue to raid Mondays and Thursdays in Draenor, from 8:30pm PST to 11:30pm PST. Old friends and new are always welcome! Stand as One for the Alliance and Game Theory, for friends and fun!

(Oh and here is a shot of our Blast Furnace kill. Crazy boss fight, fun and intense!)

Skarn's picture

The Mighty Have Fallen

It's been quite the journey for Garrosh Hellscream. From a whiny nothing orc in Nagrand to an orc bent on racial purity as Warchief of the Horde! Yet, here he lies at our feet. The final fight of the expansion is a very good one. Took us several weeks to get all the pieces just right and finally win our Wolves. I'm glad that Garrosh was a challenge. Satisfying end boss in a fun raid with a good progression curve.

It's been quite the journey for us this expansion too. A lot of raid group changes along the way. We know that Garrosh's story isn't yet finished and ours isn't either! Though we've cleared Normal modes, there is still quite some time until Warlords of Draenor. Until then, we have Heroics to clear! At the moment, we are recruiting to fill out our raid group and hopefully get HEROIC Garrosh down before things get wibbly wobbly.

Congrats on all the raid success this expansion, Game Theory! Here's to more success in Heroic Siege of Orgrimmar and beyond to Draenor!

Skarn's picture

Golden Glow

Just after the Siege of Orgrimmar was released, we managed to complete another goal: Challenge Modes! We've been working on them off and on over the expansion and we finally got Gold Medals in all 9 Challenge Dungeons! They are a solid challenge and a lot of fun. An excellent addition to the game. We look forward to more in Warlords of Draenor!

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